May 18, 2015
Posted by: dwilson
Category: Adventure, First-Person Shooters, History, Humour, PC, Platform, Platformers, PlayStation, Racing, RPG, Sports, Steam, Strategy, Survival and Horror, Wii, Wii U, XBox
Tags: console, digital distribution, mario kart 64, new release, patch, retail, steam
I remember the day, back in the wild times of the mid ’90s, when we were still amazed by Mario Kart 64’s whole eight character roster (Wario, playable? Wow!). Back then I’d rush home from the store as fast as the city bus would get me there (not very) – and pop my brand new shiny cartridge into the ’64. Boom! New game, product complete, fired up in all its early 64bit 3D glory. Two years later, that game would be just as was then – awesome. No patches required.
Speed demons rejoice! 200cc mode is coming with downloadable content on April 23.
As if the 50cc, 100cc, 150cc and mirrored 150cc speed levels weren’t slapstick enough, the new 200cc class promises to push your kart speeds to the extreme (extreme, at least, for go-karting).