The Open World Trend

Open world!  Go where you please!

This was the promise of the future.  What we wouldn’t have given back in the days of Donkey Kong Country to have been able to free roam across DK Island with the promise of new levels to be had… new loot (and bonus level barrels, of course).  Back in those days, theera of the 1990s when the video game hobby was really finding its feet and jumping into an obscure late-night tv commercial thing to a generational standard – oh what amazing machines our Super Nintendos and our Segas were – we were fixed on pre-determined path by our video game designer overlords.  Except for the occasional warp pipe, we progressed from level one, to two… to three.